The Revolution of Community Gaming When all 20,000 tickets are sold out in minutes, you'd think Ozzy Osbourne was playing the event. At Blizzcon 2009, the annual convention hosted by game maker Blizzard Entertainment, Ozzy did rock the house, but only as the curtain call to celebrate the gold standard of community games: World of Warcraft (or WoW).
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Woot! Animation Mentor Celebrates 7th Graduation
Animation Mentor recently hosted their 7th graduation ceremony, along with an open house and career fair. Students, alumni, mentors and staff had a fun and busy weekend full of Animation Mentor goodness!
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Check out this month's short film:
Better Off Undead by Animation Mentor alumnus, Bobby Pontillas. Read further to discover Bobby's process of his short film from conception to completion.

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Animation Mentor:
What were the most important steps in your animation training?

Cal Brunker:
For me, the most important part of my training was self-directed. I had a bunch of rage against the establishment and how they taught animation while I was there. A lot of the teachers hadn't been in the industry for a long time and I found that frustrating. This led me to scour books and old photocopied Disney notes trying to find the secret. Truth be told, I had way more anti-establishment feelings than was necessary, but they fueled my fire to really push myself and open my eyes to some really important stuff. There were a couple teachers there that really inspired me and encouraged me to question them and push back, they're the ones that made the biggest impact.

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Early Beginnings
Since I was a very young child, I've wanted to be an animator. I grew up admiring the classic, traditionally-animated Disney movies, and spent all my Saturday mornings watching Warner Brothers cartoons. I drew all the time. I was hardly an Eric Larson or a Tex Avery, but I enjoyed trying to mimic my favorite characters and often came up with my own. Suddenly, though, computers came onto the animation scene. I remember watching Sesame Street when I was perhaps 8 or so, a little on the older end of their target audience, and becoming mesmerized by a new style of cartoon that looked almost realistic in nature.

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What's the Most Rewarding Thing About Being an Animator?
That's a really great question, and something I've been struggling with lately, to be honest.

I mean, there are all sorts of easy answers...The excitement of getting to work with artists who inspire you, or the joy of finding such an amazing group of friends in this industry, the thrill of sitting next to your family as you see your name in the credits, or the creative stimulation from the ever-changing challenges you're presented with...

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Did you know that while James Cameron's Avatar and Titanic are the two highest grossing films of all time (before inflation), they are currently ranked 21st and 6th in number of tickets sold respectively? Other successful Directors/Producers who have high attendance movies include Steven Spielberg with E.T. (4th), Jaws (7th), Raiders of the Lost Ark (16th), and Jurassic Park (17th); George Lucas with Star Wars (2nd), The Empire Strikes Back (12th), Return of the Jedi (14th), Raiders of the Lost Ark (16th), and Star Wars: Episode 1 (19th); and Walt Disney with Snow White and the Seven Dwarves (10th), 101 Dalmatians (11th), and Fantasia (20th).
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The Animation Mentor Newsletter is your inside guide to U.S. movie and game releases and the visual effect companies who make movie magic.

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